ART BOTS SC FOUNDATIONAL 4-5

ART BOTS

ART BOTS

Learning Description

In this integrated STEAM lesson, students explore motion and energy by designing and building simple “Art Bots” using battery packs, hobby motors, pool noodles, and markers. As they construct their bots, students observe how an electric circuit powers movement and how unbalanced design causes wobbling motion that produces abstract art.

After building and testing their robots, students will personify their bot in a creative writing prompt: “What do you think your Art Bot would say if it could talk?”.

They will write a narrative describing their bot’s personality, drawing style, and movement patterns. This encourages the use of descriptive language while reinforcing the science concepts of energy and motion. Students conclude with a gallery walk, where they display their robot-generated artwork.

 

Learning Targets

GRADE BAND: 4-5
CONTENT FOCUS: STEAM & ELA
LESSON DOWNLOADS:

Download PDF of this Lesson

"I Can" Statements

“I Can…”

  • I can build a simple circuit to power a motor.
  • I can explain how unbalanced forces affect motion.
  • I can use the engineering design process to create and improve my Art Bot.
  • I can analyze how design choices impact the movement and artwork created by my bot.
  • I can create a character for my Art Bot.
  • I can write a fictional narrative inspired by my Art Bot.

Essential Questions

  • How do unbalanced forces affect motion?
  • How do a motor and battery work together to power movement?
  • How can I use the engineering design process to improve my Art Bot?
  • What design choices influence how my bot moves and draws?
  • How can creating an Art Bot character inspire narrative writing?

 

Georgia Standards

Curriculum Standards

SCIENCE

Grade 4:

S4P3: Obtain, evaluate, and communicate information about the relationship between balanced and unbalanced forces and the motion of an object.

Grade 5:

S5P3: Obtain, evaluate, and communicate information about magnetism and electric circuits.

ELA

Grade 4:

4.T.T.1.e Apply narrative techniques (e.g., character, setting, problem, resolution, and dialogue) to develop a real or imagined experience using descriptive details, clear event sequences, and a conclusion.

Grade 5:

5.T.T.1.e Apply narrative techniques (e.g., character, setting, conflict, climax, resolution, and dialogue) to develop a real or imagined experience using descriptive details, clear event sequences, and a conclusion.

Arts Standards

VA.CR.1 Engage in the creative process to generate and visualize ideas by using subject matter and symbols to communicate meaning.

VA.CR.4 Understand and apply media, techniques, and processes of three-dimensional art.

 

South Carolina Standards

Curriculum Standards

SCIENCE

Grade 4:

4-PS3-2. Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents.

4-PS3-4. Apply scientific ideas to design, test, and refine a device that converts energy from one form to another.

ELA

Grade 4: ELA.C.3: Write narratives to develop real or imagined experiences using effective techniques.

ELA.4.C.3.1 Write narratives developing real or imagined experiences. When writing: a. establish a situation and setting; b. introduce a narrator and/or characters; c. organize a plot structure; d. use narrative techniques such as dialogue, descriptive language, and sensory details to develop events, setting, and characters; e. use a variety of transitional words and phrases to sequence events; and f. provide an ending that follows from the narrated experiences or events.

Arts Standards

Anchor Standard 1: I can use the elements and principles of art to create artwork.

Anchor Standard 2: I can use different materials, techniques, and processes to make art.

Anchor Standard 7: I can relate visual arts ideas to other arts disciplines, content areas, and careers.

 

Key Vocabulary

Content Vocabulary

  • Circuit – A complete path through which electricity flows
  • Motor – A device that converts electrical energy into movement
  • Unbalanced force – A force that causes an object to start moving, stop moving, or change direction
  • Vibration – A rapid back-and-forth motion that can create movement

Arts Vocabulary

  • Line – A continuous mark made on some surface by a moving point. It may be two dimensional, like a pencil mark on a paper or it may be three dimensional (wire) or implied (the edge of a shape or form) often it is an outline, contour or silhouette.
  • Shape – A flat, enclosed line that is always two-dimensional and can be either geometric or organic
  • Pattern – Repetition of specific visual elements such as a unit of shape or form
  • Texture (visual) – The surface quality, or "feel" of an object, such as roughness, smoothness, or softness. Actual texture can be felt while simulated textures are implied by the way the artist renders areas of the picture.
  • Composition – How an artist arranges the Elements of Art (line, shape, form, value, color, space, texture) to create an artwork
  • Collaboration – Working together to create something new
  • Abstract art – Art that does not try to represent real life realistically; often made with shapes, colors, and lines

 

Materials

  • Hobby motors
  • Battery packs (with AA batteries)
  • Pool noodles (cut into smaller sections)
  • Thin markers
  • Tape (masking or electrical)
  • Small weights (paperclips, washers, etc.)
  • Scissors
  • Googly eyes
  • Pipe cleaners
  • Foam shapes

 

 

Instructional Design

Opening/Activating Strategy

  • Engage:
    • Hook: Show a short video of a scribble bot or demonstrate an Art Bot in action.
    • Discussion–Ask students:
      • What do you notice about how it moves?
      • What might be making it move this way?
      • How could we create something similar?

Work Session

Explore – Building the Art Bots

  • Ask: What materials and design choices will help us create a wobbling Art Bot?
  • Imagine: Have students brainstorm ideas for how to make an artbot using the provided materials.
  • Plan: Students sketch their design and label the parts and materials they will use.
  • Create: Show students how to create their bots.
    • Attach a motor to a small battery pack.
    • Insert the motor into the center of a pool noodle piece.
    • Tape thin markers as "legs" to hold the bot upright.
    • Add weights to one side of the motor shaft to create an unbalanced motion.
  • Have students place their bot on plain white paper. Turn on the motor and test the movement.

Explain – Connecting to Science Concepts

  • Discuss how the unbalanced forces created by the off-center motor make the bot wobble.
  • Relate the motion to concepts like vibration, force, and circuits.
  • Ask students to describe what happened when they turned their bot on.

Improving the Design

  • Improve: Students analyze their bot’s movement and adjust its design to change the motion or artwork produced.
  • Encourage experimentation:
    • Change marker placement for different drawing effects.
    • Add or remove weights to alter movement.
    • Adjust motor positioning to control wobbling direction.
  • Ask your students to think of their Art Bot as an artistic partner! Ask students what they could add to this artwork to bring it to life. Could they turn the bot's movements into something meaningful or funny or beautiful?
    • Students will use crayons, colored pencils, or markers to transform the bot’s random motion drawings into imaginative creations (e.g., turning loops into flowers, zig-zags into roller coasters, spirals into galaxies).
  • Ask students to name their collaborative artwork.
  • Have students respond to the following writing prompt: What do you think your Art Bot would say if it could talk? Describe its personality, how it moves, and what kind of art it creates. Be creative and use descriptive details.
    • Encourage students to:
      • Give their bot a name and voice.
      • Use descriptive language to explain the movement (e.g., wiggle, spin, shake).
      • Describe the bot’s drawing style (e.g., messy, circular, zigzaggy).

Have students write a fictional narrative in which the art bot is the main character. Students’ writing should have a setting, plot structure, characters, descriptive words and phrases, and a clear ending.

 

Closing Reflection

  • Turn your classroom into a gallery!
    • Lay artworks on desks or hang them around the room.
    • Have students walk through the gallery, viewing each other’s bot collaborations.

 

Assessments

Formative

  • Teachers will assess student learning through:
    • Observation of student engagement and participation.
    • Questioning during discussions to check understanding.
    • Peer discussions about design choices.

Summative

  • Art Bot demonstration: Each student will showcase their bot and explain how design choices impacted movement answering the following questions.
    • How did unbalanced forces affect your bot’s motion?
    • What design change improved your bot the most?
  • Students’ written response to the prompt and students’ narratives.
  • Reflection: Students’ will complete a written or oral discussion of how they followed the engineering design process and what they would do differently next time.

 

Differentiation

Accelerated: 

  • Ask students to modify their bot to create a specific pattern or shape.
  • Challenge students to:
    • Write a first-person narrative from the Art Bot’s point of view.
    • Use figurative language (similes/metaphors).
    • Add a conflict or challenge: e.g., “My markers ran out of ink in the middle of my masterpiece!”.
    • Create a dialogue between their Art Bot and another Bot.
  • Introduce Scratch: Students can create digital “bot” animations or stories reflecting the movement of their physical bots.

 

Remedial:

  • Provide pre-wired circuits to simplify the process.
  • Provide extended time for building and reflecting.
  • Offer verbal instructions paired with written guides.
  • Allow for alternative methods of documentation (photos, audio).
  • Provide a sentence starter template: “My Art Bot’s name is ____. It moves like a ____. It draws with ____. If it could talk, it would say,’”
  • Use a word bank with words like: Spin, shake, draw, color, happy, silly, messy, fast, slow
  • Allow oral storytelling
  • Use a partner storytelling activity where students build the story with peer support.

 

 

Credits

Ideas contributed by: Shannon Green

*This integrated lesson provides differentiated ideas and activities for educators that are aligned to a sampling of standards. Standards referenced at the time of publishing may differ based on each state’s adoption of new standards.

Revised and copyright:  May 2025 @ ArtsNOW

 

ART BOTS SC FOUNDATIONAL 2-3

ART BOTS

ART BOTS

Learning Description

In this integrated STEAM lesson, students explore motion and energy by designing and building simple “Art Bots” using battery packs, hobby motors, pool noodles, and markers. As they construct their bots, students observe how an electric circuit powers movement and how unbalanced design causes wobbling motion that produces abstract art.

After building and testing their robots, students will personify their bot in a creative writing prompt: “What do you think your Art Bot would say if it could talk?”.

They will write a narrative describing their bot’s personality, drawing style, and movement patterns. This encourages the use of descriptive language while reinforcing the science concepts of energy and motion. Students conclude with a gallery walk, where they display their robot-generated artwork.

 

Learning Targets

GRADE BAND: 2-3
CONTENT FOCUS: STEAM & ELA
LESSON DOWNLOADS:

Download PDF of this Lesson

"I Can" Statements

“I Can…”

  • I can build a simple circuit to power a motor.
  • I can explain how unbalanced forces affect motion.
  • I can use the engineering design process to create and improve my Art Bot.
  • I can analyze how design choices impact the movement and artwork created by my bot.
  • I can create a character for my Art Bot.
  • I can write a fictional narrative inspired by my Art Bot.

Essential Questions

  • How do unbalanced forces affect motion?
  • How do a motor and battery work together to power movement?
  • How can I use the engineering design process to improve my Art Bot?
  • What design choices influence how my bot moves and draws?
  • How can creating an Art Bot character inspire narrative writing?

 

Georgia Standards

Curriculum Standards

Science

Grade 2:

S2P2.b Design a device to change the speed or direction of an object.

S2P2.c Record and analyze data to decide if a design solution works as intended to change the speed or direction of an object with a force (a push or a pull).

ELA

3.T.T.1.e Apply narrative techniques (e.g., character, setting, problem, resolution, dialogue) to develop a real or imagined experience using descriptive details, clear event sequences, and a sense of closure.

Arts Standards

VA.CR.1 Engage in the creative process to generate and visualize ideas by using subject matter and symbols to communicate meaning.

VA.CR.4 Understand and apply media, techniques, and processes of three-dimensional art.

 

South Carolina Standards

Curriculum Standards

Science

3-PS2-1. Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

3-PS2-3. Ask questions to determine cause-and-effect relationships of electric interactions and magnetic interactions between two objects not in contact with each other.

ELA

ELA.C.3: Write narratives to develop real or imagined experiences using effective techniques.

ELA.3.C.3.1 Write narratives to develop real or imagined experiences. When writing: a. establish a setting and introduce a narrator or characters; b. use temporal words and phrases to sequence a plot structure; c. use descriptions of actions, thoughts, and feelings to develop characters; and d. provide an ending.

Arts Standards

Anchor Standard 1: I can use the elements and principles of art to create artwork.

Anchor Standard 2: I can use different materials, techniques, and processes to make art.

Anchor Standard 7: I can relate visual arts ideas to other arts disciplines, content areas, and careers.

 

Key Vocabulary

Content Vocabulary

  • Circuit – A complete path through which electricity flows
  • Motor – A device that converts electrical energy into movement
  • Unbalanced force – A force that causes an object to start moving, stop moving, or change direction
  • Vibration – A rapid back-and-forth motion that can create movement

Arts Vocabulary

  • Line – A continuous mark made on some surface by a moving point. It may be two dimensional, like a pencil mark on a paper or it may be three dimensional (wire) or implied (the edge of a shape or form) often it is an outline, contour or silhouette.
  • Shape – A flat, enclosed line that is always two-dimensional and can be either geometric or organic
  • Pattern – Repetition of specific visual elements such as a unit of shape or form
  • Texture (visual) – The surface quality, or "feel" of an object, such as roughness, smoothness, or softness. Actual texture can be felt while simulated textures are implied by the way the artist renders areas of the picture.
  • Composition – How an artist arranges the Elements of Art (line, shape, form, value, color, space, texture) to create an artwork
  • Collaboration – Working together to create something new
  • Abstract art – Art that does not try to represent real life realistically; often made with shapes, colors, and lines

 

Materials

  • Hobby motors
  • Battery packs (with AA batteries)
  • Pool noodles (cut into smaller sections)
  • Thin markers
  • Tape (masking or electrical)
  • Small weights (paperclips, washers, etc.)
  • Scissors
  • Googly eyes
  • Pipe cleaners
  • Foam shapes

 

 

Instructional Design

Opening/Activating Strategy

  • Engage:
    • Hook: Show a short video of a scribble bot or demonstrate an Art Bot in action.
    • Discussion–Ask students:
      • What do you notice about how it moves?
      • What might be making it move this way?
      • How could we create something similar?

Work Session

Explore – Building the Art Bots

  • Ask: What materials and design choices will help us create a wobbling Art Bot?
  • Imagine: Have students brainstorm ideas for how to make an artbot using the provided materials.
  • Plan: Students sketch their design and label the parts and materials they will use.
  • Create: Show students how to create their bots.
    • Attach a motor to a small battery pack.
    • Insert the motor into the center of a pool noodle piece.
    • Tape thin markers as "legs" to hold the bot upright.
    • Add weights to one side of the motor shaft to create an unbalanced motion.
  • Have students place their bot on plain white paper. Turn on the motor and test the movement.

Explain – Connecting to Science Concepts

  • Discuss how the unbalanced forces created by the off-center motor make the bot wobble.
  • Relate the motion to concepts like vibration, force, and circuits.
  • Ask students to describe what happened when they turned their bot on.

Improving the Design

  • Improve: Students analyze their bot’s movement and adjust its design to change the motion or artwork produced.
  • Encourage experimentation:
    • Change marker placement for different drawing effects.
    • Add or remove weights to alter movement.
    • Adjust motor positioning to control wobbling direction.
  • Ask your students to think of their Art Bot as an artistic partner! Ask students what they could add to this artwork to bring it to life. Could they turn the bot's movements into something meaningful or funny or beautiful?
    • Students will use crayons, colored pencils, or markers to transform the bot’s random motion drawings into imaginative creations (e.g., turning loops into flowers, zig-zags into roller coasters, spirals into galaxies).
  • Ask students to name their collaborative artwork.
  • Have students respond to the following writing prompt: What do you think your Art Bot would say if it could talk? Describe its personality, how it moves, and what kind of art it creates. Be creative and use descriptive details.
    • Encourage students to:
      • Give their bot a name and voice.
      • Use descriptive language to explain the movement (e.g., wiggle, spin, shake).
      • Describe the bot’s drawing style (e.g., messy, circular, zigzaggy).

Have students write a fictional narrative in which the art bot is the main character. Students’ writing should have a setting, plot structure, characters, descriptive words and phrases, and a clear ending.

 

Closing Reflection

  • Turn your classroom into a gallery!
    • Lay artworks on desks or hang them around the room.
    • Have students walk through the gallery, viewing each other’s bot collaborations.

 

Assessments

Formative

  • Teachers will assess student learning through:
    • Observation of student engagement and participation.
    • Questioning during discussions to check understanding.
    • Peer discussions about design choices.

Summative

  • Art Bot demonstration: Each student will showcase their bot and explain how design choices impacted movement answering the following questions.
    • How did unbalanced forces affect your bot’s motion?
    • What design change improved your bot the most?
  • Students’ written response to the prompt and students’ narratives.
  • Reflection: Students’ will complete a written or oral discussion of how they followed the engineering design process and what they would do differently next time.

 

Differentiation

Accelerated: 

  • Ask students to modify their bot to create a specific pattern or shape.
  • Challenge students to:
    • Write a first-person narrative from the Art Bot’s point of view.
    • Use figurative language (similes/metaphors).
    • Add a conflict or challenge: e.g., “My markers ran out of ink in the middle of my masterpiece!”.
    • Create a dialogue between their Art Bot and another Bot.
  • Introduce Scratch: Students can create digital “bot” animations or stories reflecting the movement of their physical bots.

 

Remedial:

  • Provide pre-wired circuits to simplify the process.
  • Provide extended time for building and reflecting.
  • Offer verbal instructions paired with written guides.
  • Allow for alternative methods of documentation (photos, audio).
  • Provide a sentence starter template: “My Art Bot’s name is ____. It moves like a ____. It draws with ____. If it could talk, it would say,’”
  • Use a word bank with words like: Spin, shake, draw, color, happy, silly, messy, fast, slow
  • Allow oral storytelling
  • Use a partner storytelling activity where students build the story with peer support.

 

 

Credits

Ideas contributed by: Shannon Green

*This integrated lesson provides differentiated ideas and activities for educators that are aligned to a sampling of standards. Standards referenced at the time of publishing may differ based on each state’s adoption of new standards.

Revised and copyright:  May 2025 @ ArtsNOW

 

STARS & PLANETS: PLANET MUSIC & MOVEMENT RESPONSES 4

PLANET MUSIC & MOVEMENT RESPONSES

STARS & PLANETS:PLANET MUSIC & MOVEMENT RESPONSES

Learning Description

Students will listen to music and identify various musical components, relate those components to attributes of planets. Students will then create movements to demonstrate those attributes with music.

 

Learning Targets

GRADE BAND: 4
CONTENT FOCUS: MUSIC & SCIENCE
LESSON DOWNLOADS:

Download PDF of this Lesson

"I Can" Statements

“I Can…”

  • I can listen and respond to music with words and movement as it relates to attributes of the planets.

Essential Questions

  • How do the physical characteristics of stars differ from those of planets, and what methods can we use to observe and understand these differences?

 

Georgia Standards

Curriculum Standards

S4E1: Obtain, evaluate, and communicate information to compare and contrast the physical attributes of stars and planets.

Arts Standards

ESGM4.RE.1 Listen to, analyze, and describe music.
ESGM4.RE.2 Evaluate music and music performances.

 

Key Vocabulary

Content Vocabulary

  • (Composition) Gaseous - A planet composed of mostly gasses
  • (Composition) Rocky - A planet composed of mostly rocks
  • Orbit - The path an object takes in space
  • Planet - Large natural objects that orbit around a star
  • Relative size - How the size of one object compares to another
  • Satellite - Any object that orbits another object
  • Star - A massive, luminous sphere held together by its own gravity
  • Telescope - A tool used to observe far away objects

Arts Vocabulary

  • Composer - The person who writes the music
  • Gustav Holst - (1874–1934) An English composer, arranger, and teacher, best known for his orchestral suite "The Planets"
  • Tempo - The speed of the beat
    • Allegro - Fast
    • Adagio - Slow
  • Dynamics - Loud and soft sounds; volume
    • Crescendo - Get louder
    • Decrescendo - Get softer (synonymous with diminuendo)
    • Piano - Soft
    • Forte - Loud

Materials


Instructional Design

Opening/Activating Strategy

  • Play a portion of Gustav Holst’s composition “Earth, The Bringer of Life”
  • Engage students in the Hear, Think, Wonder Artful Thinking Routine.
    • What do you hear?
    • What do you think about what you’ve heard?
    • What do you wonder about this piece?

Introduce the composer as Gustav Holst, born in 1874 in England. Tell students that he was most famous for his orchestral composition called “The Planets”.

Work Session

Teacher Note: Students will have already learned about planet attributes: Terrestrial/rocky, gaseous, size, rotation speed (slow or fast), and color.

  • Teach or review musical vocabulary:
    • Tempo - The speed of the beat
      • Allegro - Fast
      • Adagio - Slow
    • Dynamics - Loud and soft sounds; volume
      • Crescendo - Get louder
      • Decrescendo - Get softer (synonymous with diminuendo)
      • Piano - Soft
      • Forte - Loud
    • Review listening skills as they relate to music.
    • Set a purpose for listening:
      • Say to students, “When you listen to the next piece of music I want you to listen for how loud or soft the music is. Is it fast or slow? Does it start slow and get faster or start fast and get slower? Or start softly and become LOUD?!”
      • Tell students that it is the song they listened to earlier. It is a composition that is written about one of the planets.
      • Ask students to think about what they know about planets and how the tempo (fast and slow) and dynamics (loud and soft) might tell the listener about the planet.
      • Play EARTH, The Bringer of Life.
        • Ask students:
          • What did you notice about the tempo? Dynamics?
          • Does it remind you of any specific planet?
          • Why does that tempo or dynamic remind you of that?
        • Lead students to attributes of planets such as cold, hot, big/small (in relation to Earth), rocky, gaseous, fast spinning or slow spinning.
          • Example: Slow spinning could be represented with slow music.
        • Divide students into small groups. Assign each group a planet (other than Earth).
        • Have each group listen to Gustav Holst’s composition on that planet.
          • As they listen, have students record observations about the tempo and dynamics. Students should explain how the tempo and dynamics connect to the attributes of the planet.
          • Students should then imagine that they are composers tasked with writing music to express the attributes of that planet.
            • Students should decide the following:
              • What tempo would it be?
              • What would the dynamics be?
              • What instruments would they use?

Closing Reflection

Play a small section of each musical composition. Allow students time to share their observations about the tempo and dynamics and how they see it connecting to the attributes of that planet.


Assessments

Formative

  • Teachers will observe students’:
    • Responses during class discussion
    • Ability to identify attributes of planets
    • Ability to identify the tempo and dynamics in music

Summative

  • Students can connect musical concepts like tempo and dynamics to attributes of planets.
  • Students can explain the attributes of their assigned planets.
  • Students can describe how they would represent their planet using tempo and attributes.


Differentiation

Acceleration: 

Students can create their own musical composition using body percussion (stomping, clapping, snapping, etc.) and/or found sound (using objects around them such as pencils or crumpling paper) for their planet.

Remediation:

Create a class key for what a fast or slow tempo or loud or soft dynamics might represent to support students as they analyze music.


Credits

U.S. Department of Education- STEM + the Art of Integrated Learning

Ideas contributed by: SAIL Grant Teacher Leaders

*This integrated lesson provides differentiated ideas and activities for educators that are aligned to a sampling of standards. Standards referenced at the time of publishing may differ based on each state’s adoption of new standards.

Revised and copyright:  June 2025 @ ArtsNOW

 

STARS & PLANETS: COSMIC COLORS–CRAFTING THE SOLAR SYSTEM THROUGH ART 4

COSMIC COLORS–CRAFTING THE SOLAR SYSTEM THROUGH ART

STARS & PLANETS:COSMIC COLORS–CRAFTING THE SOLAR SYSTEM THROUGH ART

Learning Description

In this visual arts lesson, students will use oil pastels to create a vibrant representation of the solar system, focusing on the unique physical attributes of each planet. Through a discussion on planetary characteristics, students will learn to apply elements of art, such as value for lightness and darkness, line and shape for planetary outlines and orbits, and texture to mimic surfaces like Venus's smoothness or Jupiter's gas swirls.

 

Learning Targets

GRADE BAND: 4
CONTENT FOCUS: VISUAL ARTS & SCIENCE
LESSON DOWNLOADS:

Download PDF of this Lesson

"I Can" Statements

“I Can…”

  • I can create a model of the physical attributes of planets in our solar system using the elements of art.
  • I can use texture, line, shape, and color to depict the composition of stars and planets.

Essential Questions

  • How do the physical characteristics of stars differ from those of planets, and what methods can we use to observe and understand these differences?
  • How can I use elements of art to create a depiction of planets in our solar system?

 

Georgia Standards

Curriculum Standards

S4E1: Obtain, evaluate, and communicate information to compare and contrast the physical attributes of stars and planets.

Arts Standards

VA4.CR.2 Create works of art based on selected themes.
VA4.CR.3 Understand and apply media, techniques, processes, and concepts of two dimensional art.
a. Apply drawing and painting techniques with a variety of media (e.g. pencil, crayon, pastel, charcoal, tempera, watercolor, acrylic).

 

Key Vocabulary

Content Vocabulary

  • Planet - Large natural objects that orbit around a star
  • (Composition) Gaseous - A planet composed of mostly gasses
  • (Composition) Rocky - A planet composed of mostly rocks
  • Relative size - How the size of one object compares to another
  • Satellite - Any object that orbits another object
  • Star - A massive, luminous sphere held together by its own gravity
  • Telescope - A tool used to observe far away objects

Arts Vocabulary

  • Blending technique - Mixing two colors or shades of oil pastels by layering them
  • Rubbing - Placing a piece of paper over something that has texture and rubbing a drawing utensil lightly over the paper to reveal the texture underneath
  • Color - An element of art with three properties: 1) Hue: the name of the color, e.g. red, yellow, etc.; 2) Intensity: the purity and strength of the color (brightness or dullness); 3) Value: the lightness or darkness of the color (shades and tints)
  • Value - This describes the lightness or darkness of a color. Value is needed to express volume.
  • Texture - The surface quality, or "feel" of an object, such as roughness, smoothness, or softness. Actual texture can be felt while simulated textures are implied by the way the artist renders areas of the picture.
  • Shape - A flat, enclosed line that is always two-dimensional and can be either geometric or organic
  • Line - A continuous mark made on some surface by a moving point. It may be two dimensional, like a pencil mark on a paper or it may be three dimensional (wire) or implied (the edge of a shape or form) often it is an outline, contour or silhouette.
  • Composition - How an artist uses the the elements to create a work of art
  • Proportion - The size relationships between different parts of an artwork. It determines how each element relates to the others in terms of size, scale, and placement.
  • Perspective - Representing objects and spaces in a way that mimics how we perceive them in the real world

Materials


Instructional Design

Opening/Activating Strategy

  • Group students in small groups of three to four. Give each group an element of art (line, shape, color, value, texture, space, and form).
  • Discuss the definitions of each element of art using the Elements of Art
  • Show students the images below. Have students share how they see their group’s element of art in the images.
    • Discuss how each planet is more than one color and/or shade.
    • Discuss how each planet looks different and how the order of the planets is depicted.

Illustration of the solar system featuring the Sun, eight planets, and Pluto, all aligned with their orbits against a starry background filled with shimmering stars.

 

Illustration of the solar system with the Sun at the center, planets like Earth, Saturn, Jupiter, and Neptune orbiting in elliptical paths, and distant stars twinkling in the background of space.

 

Work Session

  • Discuss different ways the planets’ order can be depicted. Refer to the pictures from the opening activity.
  • Discuss how space in art is depicted. This is creating the illusion that some things are closer than others.
    • Discuss how each image is shown from a different perspective. How space is represented will depend on the perspective students choose.
    • Another resource to use for examples of perspective is from David A. Hardy.
  • Discuss how/why not all of the planets are the same size and color. Proportion is one of the principles of design in art; talk to students about how this is shown in the images of the planets (relative size).
  • Discuss the different compositions of planets. Ask students how this can be represented using texture. Students can represent gaseous planets with a smooth texture and blending using oil pastels and rocky planets by doing a texture rubbing on a rough surface.
  • Model for students how to blend their colors. This is a great time to discuss how value is demonstrated in art. You can use this video to demonstrate how to combine light values and darker values to create the illusion of form.
  • Refer back to initial images from activator. Ask students to observe how the space on the paper is used. Remind them to use the whole space on their paper when creating their artwork. Remind students to consider how they will also represent the size of the planets on their paper (proportion).
  • Have students sketch their design of the solar system first and then begin coloring/shading/creating texture rubbings of the planets with oil pastels.
  • After students have completed their artwork, have students sign their work and display it for future use.
  • If using neon oil pastels, after all models have been displayed, allow students to use black lights to observe other students’ models/artwork.

Closing Reflection

  • Compare and contrast the models.
  • Discuss how blending (and texture rubbings) allowed for the models to be more accurate than in other depictions of planets.
  • In groups, have students identify how they used the elements of art.


Assessments

Formative

  • Teachers will assess student learning throughout the lesson by observing students’:
    • Ability to identify the elements of art in images of planets
    • Ability to describe the attributes of planets

Summative

Use rubric to assess student work: VA - Lesson 3 Rubric.


DIFFERENTIATION

Acceleration: 

Advanced students can be asked to include items such as the asteroid belt in their models.

Remediation:

Allow remedial students to see a different type of model to assist them with ordering the planets, or students can choose one planet to model.


ADDITIONAL RESOURCES


CREDITS

U.S. Department of Education- STEM + the Art of Integrated Learning

Ideas contributed by: SAIL Grant Teacher Leaders

*This integrated lesson provides differentiated ideas and activities for educators that are aligned to a sampling of standards. Standards referenced at the time of publishing may differ based on each state’s adoption of new standards.

Revised and copyright:  June 2025 @ ArtsNOW

 

STARS & PLANETS: STARS VERSUS PLANETS–MEET & GREET 4

STARS VERSUS PLANETS–MEET & GREET

STARS & PLANETS: STARS VERSUS PLANETS–MEET & GREET

Learning Description

In this theater integration lesson, students will compare stars and planets, identifying their similarities and differences. They will use this knowledge to design a character, drawing inspiration from the distinct physical attributes of either a star or a planet. This task will allow them to apply their understanding creatively. By doing so, they will deepen their grasp of the unique characteristics that distinguish stars from planets.

 

Learning Targets

GRADE BAND: 4
CONTENT FOCUS: THEATRE & SCIENCE
LESSON DOWNLOADS:

Download PDF of this Lesson

"I Can" Statements

“I Can…”

  • I can communicate the physical attributes of stars and planets.
  • I can use vocal elements, body, and movement to communicate attributes of the star and planet character I am representing.

Essential Questions

  • How are stars and planets alike and different?
  • How can I use my body and voice to personify a star or planet?

 

Georgia Standards

Curriculum Standards

S4E1: Obtain, evaluate, and communicate information to compare and contrast the physical attributes of stars and planets. c. Construct an explanation of the differences between stars and planets.

Arts Standards

TA4.PR.1 Act by communicating and sustaining roles in formal and informal environments. a. Use vocal elements (e.g. inflection, pitch, volume, articulation) to communicate a character’s thoughts, emotions, and actions. b. Use body and movement to communicate a character’s thoughts and emotions.

 

Key Vocabulary

Content Vocabulary

  • (Composition) Gaseous - A planet composed of mostly gasses
  • (Composition) Rocky - A planet composed of mostly rocks
  • Orbit - The path an object takes in space
  • Planet - Large natural objects that orbit around a star
  • Relative size - How the size of one object compares to another
  • Satellite - Any object that orbits another object
  • Star - A massive, luminous sphere held together by its own gravity
  • Telescope - A tool used to observe far away objects

Arts Vocabulary

  • Voice - Actors use their voice to be heard by the audience clearly. Actors must also apply vocal choices such as pitch, tempo, and volume to the character they are dramatizing.
  • Body - Actors use their body to become a character through body posture and movement. What your mind thinks, what your emotions feel, all of this is supposed to show up in your body.
  • Inflection - Changing your voice to convey different feelings or ideas
  • Pitch - The highness or lowness of a voice
  • Volume - How loud or soft a voice is
  • Articulation - How clearly or precisely words are pronounced
  • Levels - How high or low an actor moves; the three levels are low, middle, high


Materials

 

Instructional Design

Opening/Activating Strategy

  • Watch the Video: Planets’ and stars’ size comparison.
  • Engage students in the See, Think, Wonder Artful Thinking Routine.
    • Ask students:
      • What do you see?
      • What do you think about what you see?
      • What do you wonder about?
    • Review similarities and differences between stars and planets.
    • Create a T-chart or Venn Diagram together as a class.

Work Session

  • Give students a name tag of either the name of a planet or a star.
  • Ask students:
    • If you were given an acting role to “be” this planet or star, how would you use your voice to represent your role? What volume would you use? What pitch would you use?
    • As your star or planet, how would you move your body? What level would you be at–high, middle, low?
    • How would you move? What would your facial expression be?
    • What adjectives would you use to describe yourself?
  • Students will create their character based upon their previous knowledge and what was reviewed in “mini-lesson.” Students can plan their “character” using the Planning Character Profile graphic organizer.
    • Example of character notes: Star–HUGE, produces light, hotter and bigger, and appears to twinkle
    • The student could stand stretched out in an X and bounce. “X” shape represents taking up as much space as possible (HUGE); bouncing represents appearing to twinkle.
    • They might use a booming, angry voice to represent hot and large.
  • Students should then create a short “bio” about themselves written in the first person. They will use this to introduce themselves to other characters in the class. They should include relevant details about their attributes in their bios.
  • Have students form an inner circle and outer circle. The inner circle will face the outer circle so that students are face to face.
  • Play music; instruct the circles to rotate in opposite directions while the music plays. When the music stops, the students will stop and introduce themselves using their bios to the student across from them.
    • Remind students to use their voices and bodies to stay in character.
    • Continue this process as time allows.

Closing Reflection

  • Have students engage in the following reflection:
    • Share about someone/something you met today. Do you think you would be friends? Why or why not? (Do they have similarities to you? Do they have differences from you?)
    • Have students complete the following exit ticket - Name someone you met today.  How are you alike? How are you different? Record your answers.

 

Assessments

Formative

  • Observation of students’ discussion and Planning Character Profile
  • Exit ticket

Summative

  • Students’ written bios demonstrating they understand the attributes of their star or planet
  • Students’ performances demonstrating that they can use their voices and bodies to communicate characteristics of their character (star or planet)

 

Differentiation

Acceleration: 

  • Students do not use their names with introductions; the other person must then guess who they are meeting.
  • Technology extension: Students record their introduction by creating a Flipgrid video (or other source), and students watch each other's introductions.

Remediation:

  • Pull students into a small group for filling out the Planning Character Profile.


Credits

U.S. Department of Education- STEM + the Art of Integrated Learning
Ideas contributed by: SAIL Grant Teacher Leaders, Kate Bertram

*This integrated lesson provides differentiated ideas and activities for educators that are aligned to a sampling of standards. Standards referenced at the time of publishing may differ based on each state’s adoption of new standards.

Revised and copyright:  June 2025 @ ArtsNOW